Dr Kvorak: The Obliteration Game
The Game has not been released yet, so I can’t post many images of my work on it. Here are two props from my work on the game.
This was the outcome of my 2nd Year project at University of Hertfordshire, working with Conor Sullivan and Alex White to produce a UE4 game trailer. I was responsible for the original concept, project management, lighting/cinematography, particles, character design/modelling/texturing, organic props and UE4 scripting. The aim of the project was to capture beauty and colour in a post-apocalyptic environment and to push our knowledge of the engine.